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NPC Generator

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Advanced [show]


Williamina Hallewell, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with green socks and a vest with buckled shoes. She carries with her a set of nunchakus on her belt, each one with a amethyst on the hilt. She has no hair. Her green eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Energy wise she seems alert and responsive.

History: Gifted from a young age, Williamina studied abroad. Her necromantic abilities were realized during a raid on her village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly, Antagonistic. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Williamina Hallewell, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Thomas Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His red hair has been sun bleached extensively. He has amber eyes and a white hat with a violet feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Gardener in town.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Fighting, Athletic. Bonds: Job, Mentor, Rich. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Thomas Lindsay, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)7 (-2) 10 (+0)9 (-1)
Skills Insight +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Mary Lindsey, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is white and curly. Her green eyes peer out from beneath her Stetson green hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She served in the navy to pay for her family's outstanding loans. When Mary reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 5 years.

Motivation: She wants nothing more than to rejoin the army; and marry her sister to traveling adventurers

Bonds: Attractive, Poor, Job, Family, Military. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Mary Lindsey, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Blue sapphire (1400 gp). Red spinel (90 gp). Silver pearl (90 gp).


Social Check DCs


Elysande Radcliffe, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. She has done her best to style her silver hair to look like a famous performer. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 58. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Gifted from a young age, Elysande studied abroad. After coming to the age of reason, Elysande took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Family. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elysande Radcliffe, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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