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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Hayhurst, Female Human [Permalink]

Personal [hide]

Description: Standing 5'8", this woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. Her white hair is lengthy. Her amber eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 2 years.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Flaws: Shy, Impulsive. Bonds: Rich, Religious, Job. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Sarah Hayhurst, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Garrick, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely black suit with white socks and a vest with buckled shoes. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her ears are large.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business.

Flaws: Ugly, Racist. Bonds: Job, Adventurer, Rich. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Isabella Garrick, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Violet garnet (500 gp). Chrysoprase (40 gp). Golden pearl (70 gp).


Social Check DCs


Clerebold Cooper, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with wide-brimmed hat. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Hunter, who enjoyed hunting, Clerebold was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many drow want him driven away; and an old rival family wants him found

Bonds: Job, Family, Nature, In love, Enemies. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Clerebold Cooper, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Citrine (80 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Spaulding, Female Human [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers red and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her chestnut hair in a flapper bob. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the east to a Shepherd, Matilda learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Job. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Matilda Spaulding, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Athletics +7, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp.


Social Check DCs

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