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Trym Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and silver with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Glassblower.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Flaws: Ugly, Shy, PTSD. Bonds: Military, Job. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Trym Blythe, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 9 (-1)15 (+2)
Skills Athletics +5, History +7
Senses Passive Perception 9
Languages Common, Auran, Celestial, Draconic, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Ida Wakefield, Female Human [Permalink]

Personal [hide]

Description: Standing 5'5", this woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is unkempt and raggedy. Her green eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ida took refuge in the old dungeon and found the beat up rapier and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Many giants want her driven away; and someone believes her a fraud

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Ida Wakefield, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Gerard Rowley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His brown hair is kept up in a ponytail inside a small hat. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 7 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Athletic. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Rowley, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Manfred Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized emerald on his left hand. His wide-brimmed hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Adventurer, Rich. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Barlow, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs

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