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NPC Generator

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Advanced [show]


Clerebold Pickering, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized topaz on his right hand. His long silver hair is drawn into a two foot long braid. He has green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC.

Ideals: Disciplined. Bonds: Rich, Has a crush, Adventurer. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Pickering, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp.


Social Check DCs


Juliana Braxton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is bristling with hidden weapons, mostly tridents and quarterstaffs. She has wavy red hair. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Stoic and calm, she prefers to meditate than take action. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Juliana lived on a farm with her mother, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered dancing. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and marry her sister to traveling adventurers

Ideals: Disciplined, Artistic. Bonds: Criminal record, Attractive, Family. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Juliana Braxton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Elysande Hadley, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and blue handkerchief worn on her right side. She has a slight overbite and is overall scrawny. Her red hair is lengthy and is close to two feet long. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Nature, Poor, Slave. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Elysande Hadley, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears an entirely black suit with green socks and a vest with buckled shoes. He has a small bristly mustache and wavy white hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He struck the Fortune-teller job and began his own company from there.

Motivation: He feels threatened by others; and to unite with his sister

Ideals: Joker. Flaws: Fearful. Bonds: Family, Military, Job. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Gerald Marlee, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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