Susannah Burton, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She sports blue clothing, slightly heavier than average wear. She has styled her golden hair well, parting it to the right. Her blue eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her sister.
Flaws: Sensitive. Bonds: Family, Rich, Immigrant. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 5 (-3) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Kyle Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears a green tunic with tan highlights, and long grey pants that bunch up around his shoes. He is physically well-built. He has dyed his greying golden hair a little too much giving a sharp golden color. His thin eyebrows rest above his beady brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Mary Blankley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She wears a blue vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is cut close to her head. Her brown eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Mary isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the west to a Navigator, Mary learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She is searching for what she claims is her rightful reward.
Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Landon, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair, while still mostly white, has prominent grey streaks. She is baby faced.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is an amazing painter.
History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Crown-heir, but she got bored and became a Courier. She was granted druidic powers by her dying sister.
Motivation: She wants revenge against gnolls; and further expansion of business
Ideals: Gifted. Bonds: Attractive, Enemies, Military, Job. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


