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NPC Generator

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Advanced [show]


Cory Wesley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has styled his silver hair well, parting it to the left. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Immigrant. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Wesley, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Aquamarine (500 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Giselle Winthrop, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.

Personality: Giselle is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Humans.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Giselle took refuge in the old dungeon and found the beat up dagger and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Ugly, Depressed, Racist. Bonds: Rich, Nature, Adventurer. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Giselle Winthrop, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Rose (80 gp). Golden pearl (60 gp). Chrysoprase (80 gp).


Social Check DCs


Giselle Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her Stetson hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the north. Her father was a soldier and died while she was still young. Giselle was left her father's suit of armor and trained in its use and care. She struck the Sellsword job and began her own company from there.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Giselle Gentry, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Pink pearl (120 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Theodoric Hastings, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is typically in his Sculptor uniform. His left leg appears badly burned and disfigured. His hair is red and very short. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Joker, Gifted. Bonds: Job, In love. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Hastings, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 18 (+4)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 14
Languages Common, Druidic, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs

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