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NPC Generator

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Advanced [show]


Susannah Tinley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her right hand. She has shaved her head bald. She wears an eyepatch.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Susannah grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Assassin. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: Expand her business; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, In love, Job. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Susannah Tinley, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Jacoba Garrick, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her hair in dreadlocks. Her eyes are gray and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. Her childhood dream was to be a Mercenary, but she was a colossal failure. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk; and sabotage a competitor

Ideals: Joker. Bonds: Rich, Adventurer, Military, Job. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Jacoba Garrick, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Jeweled anklet (1000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Sarah Clinton, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her red hair is still thick. She wears crescent spectacles with a black brim.

Personality: Sarah is depressed about a lot of things. She tends to be a nihilist. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born into a rich family. After coming to the age of reason, Sarah took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Slave. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Sarah Clinton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 17 (+3)12 (+1)
Skills Arcana +7, Performance +4
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Emmeline Willoughby, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her black hair is knotted and matted. Her gray eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her job bores her to no end. She has decided to make it more interesting.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Emmeline grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emmeline. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural human artifacts is her passion

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record, Religious. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Emmeline Willoughby, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs

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