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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shane Clifford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. His silver hair is still thick. His eyes are violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Joker, Justice. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Shane Clifford, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dyer. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 10 years.

Motivation: Marry his brother to traveling adventurers; and to be a miller again

Ideals: Joker. Bonds: Job, Rich, Family, Religious. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Don Nibley, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Trym Lester, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Trym was born on a far southern island where he grew up under the tutelage of his father, an expert Barrister. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Flaws: Secretive, Impulsive, Disease. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Trym Lester, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Aquamarine (600 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Jacobs, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her silver hair is styled in orderly dreadlocks. She has a dull look in her gray eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a great chef.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Maynild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She has a crush on the local Banker; and wants her loneliness to end

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Maynild Jacobs, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)9 (-1) 16 (+3)17 (+3)
Skills Investigation +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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