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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelaide Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears just a green suit. She is portly but not overly obese. Her auburn hair is greasy and uncared for. Her eyes, though not visible through her cowl, are gray.

Personality: A deeply religious woman she believes everything happens for a reason. As long as the job gets done she does not care how it got done.

History: She served in the navy to pay for her family's outstanding loans. When Adelaide reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Military. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Adelaide Kendal, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Golden yellow topaz (1300 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with blue socks and a vest with buckled shoes. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny opal earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast forest. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Flaws: Shy, Hedonist. Bonds: Rich, Nature, Family. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Richard Clapham, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Arcana +7, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Ignan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Slave Trader profession.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Has a crush. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Balimaar Bentham, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Kyle Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy tan suit. Beneath his clothing is a huge mess of scar tissue. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his dancing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Extrovert. Flaws: Insane. Bonds: Attractive, Slave, Military. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Kyle Shirley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 9 (-1)8 (-1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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