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NPC Generator

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Advanced [show]


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with dancing.

History: The child of northern immigrants he idolized his father. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Gerard Beckwith, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Anne Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is cut jaggedly and amateurishly. She has gleaming, smiling blue eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Anne hails from a village terrorized by giants. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is terrified, and will act out of fear.

Flaws: Shy, Fearful. Bonds: Adventurer, Attractive, Enemies. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Anne Lindsey, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Azurite (5 gp). Red-brown spinel (110 gp). Peridot (80 gp). Chalcedony (80 gp).


Social Check DCs


Emmeline Graham, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is long and unkept. Her face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Emmeline Graham, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 7 (-2)11 (+0)
Skills Insight +1, Performance +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Thunderstones. 4 Antitoxin. 4 Antitoxin. 1 Thunderstones.


Social Check DCs


Kody Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He wears a colorful flower in his red hair. His amber eyes peer out from beneath his feathered black hat.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Pacifist, Gifted. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Kody Hornsby, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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