Susannah Thackeray, Female Human [Permalink]
Personal [hide]
Description: An older woman who is wearing a perfectly clean shirt and pair of pants, she is not a threatening figure. She wears her golden hair down. Her fierce green eyes like to dwell on things.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with finding treasure.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: To unite with her brother.
Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Adventurer, Family. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
Egelina Wordsworth, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a red vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her red boots flare out at the collars. Her white hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Egelina took refuge in the ruined castle and found the beat up spear and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To end her boredom; and she is content
Ideals: Joker. Flaws: Secretive, Mundane. Bonds: Attractive, Nature. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 30000 cp.
Reynard Shelly, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is still thick. He has gleaming, smiling hazel eyes.
Personality: This man loves singing and to teach people singing more than just about anything. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Reynard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Reynard's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Artistic, Professionalism. Flaws: Disease, Antagonistic. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Hematite (5 gp). Deep blue spinel (700 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Dudley, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her quarterstaff. Her auburn hair is heavily combed to the right. She wears an eyepatch.
Personality: She speaks before she thinks and is too direct. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the south, but her parents moved at a very young age to the east. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

