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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Katherine Vance, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is long and unkept. Her hazel eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Locksmith. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a white middle class family as the only child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Further expansion of business; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Katherine Vance, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Bradley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Don was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Don Bradley, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)18 (+4) 15 (+2)15 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly chestnut, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical, Entrepeneur. Bonds: Poor, Guardian, Immigrant. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Percival Winterbourne, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 10 (+0)18 (+4)
Skills Performance +7, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Zircon (80 gp). Malachite (16 gp). Jet (70 gp). Alexandrite (800 gp).


Social Check DCs


Everard Halsey, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears a grey feathered hat and grey clothes. He has no hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Shipwright, Everard learned a great deal about his mother's area of expertise. A gifted student he started as a Roofer, but he got bored and became a Shipwright. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Shy, Selfish. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Everard Halsey, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)12 (+1) 15 (+2)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Moss agate (7 gp). 1 Minor magic item.


Social Check DCs

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