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NPC Generator

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Advanced [show]


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His chestnut hair is styled in orderly dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: William wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the old dungeon and found the beat up sai and armor he uses now. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac

Ideals: Disciplined, Entrepeneur. Bonds: Nature, Criminal record, Adventurer. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

William Wheatley, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Fire opal (1400 gp).


Social Check DCs


Gerald Brixton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He has styled his blonde hair well, parting it to the left. His brown eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Terse. Bonds: Poor, Job, Criminal record. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Gerald Brixton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mary Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. She wears her hair in dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. While studying, she fell in love. They married and had a daughter. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Mary never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Ugly, Addict, Disease. Bonds: Poor, In love, Mentor. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Mary Eastaughffe, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Red-brown spinel (60 gp). Silver pearl (60 gp). Blue star sapphire (800 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Margery Wellington, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She tends to wear a large blue jacket, and her gloved hand is found clutching a mace. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the north, but her parents moved at a very young age to the south. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Healer.

Motivation: Revenge; and balancing her hectic life and new healer responsibilities is difficult

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Immigrant, Job, Enemies. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Margery Wellington, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)18 (+4) 10 (+0)14 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Fire opal (1600 gp).


Social Check DCs

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