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NPC Generator

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Advanced [show]


Avice Brandon, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean white cloak covering her clean studded leather. She has no hair. She has a tattooed face.

Personality: She is overprotective of those who hire her services. Her job bores her to no end. She has decided to make it more interesting.

History: Avice hails from a village terrorized by drow. She moved out west to avoid the crime she committed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To protect her home; and she has comitted a past crime that haunts her to this day

Flaws: Ugly. Bonds: Guardian, Adventurer, Criminal record, Enemies. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Avice Brandon, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Adelaide Beverly, Female Human [Permalink]

Personal [hide]

Description: She wears just a white suit. She is physically well-built. She keeps her black hair in a flapper bob. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.

History: Adelaide was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelaide Beverly, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)9 (-1) 17 (+3)14 (+2)
Skills History +2, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 2 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Matilda Easton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying white hair a little too much giving a sharp white color. She wears a mask on her face.

Personality: Matilda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Mayor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur, Extrovert. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Matilda Easton, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket, and he perpetually has his spear ready. He has a long black beard with little hanging trinkets. He has green eyes and a pastel hat with a red feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Ideals: Fighting, Optimist. Bonds: Military, Rich, Adventurer, Guardian. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Patrick Barlow, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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