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NPC Generator

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Advanced [show]


Agatha Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her hair is always cut to a buzz. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is calm most of the time but flees social interaction. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Agatha was born in the west. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants a kiss; and she wants to meet her childhood hero

Ideals: Artistic, Persistence. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Agatha Birkenhead, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adam Mori, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue painted combat armor at almost all times. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Adam hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic, Athletic. Flaws: Shy. Bonds: Enemies. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Adam Mori, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Rutland, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears a faded coat and loose pants complete with broad hat. His long auburn hair reaches down to his waist. His violet eyes peer out from beneath his broad green hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Cynical, Ugly. Bonds: Criminal record, Religious. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Rutland, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Ida is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with finding treasure.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends.

Ideals: Fighting, Athletic, Extrovert. Bonds: Adventurer, Rich. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Ida Marleigh, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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