Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahlyssa Bradley, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her glaive. She has wavy brown hair. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has all her life been fascinated with music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: To find somewhere to settle down.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Ahlyssa Bradley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Athletics +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Dalton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Carpenter does. Her hair is short and chestnut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is an amazing painter.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Carpenter and found it very stressful. She has achieved small success as a Carpenter.

Motivation: Sabotage a competitor; and balancing her hectic life and new carpenter responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Insomniac, Depressed. Bonds: Job. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Beatrice Dalton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Katherine Shelley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, white cloak. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a very good compulsive liar and kleptomaniac.

History: She is a Deep Scion in disguise. When Katherine reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Criminal record, Adventurer, Military. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Katherine Shelley, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)9 (-1) 18 (+4)12 (+1)
Skills Performance +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Conrad Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries a battered club and tarnished trident as well. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Conrad Hale, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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