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NPC Generator

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Advanced [show]


Ida Livingstone, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears rags and sports a simple walking cane. She is tall, broad shouldered and powerfully built. Her brown hair is cut jaggedly and amateurishly. Her face is scarred and worn.

Personality: While she acts the brute, she is far gentler than she would appear. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised in a plains tribe. Through the years after Ida was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Ida's father didn't care for her much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Ida Livingstone, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heather Mori, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear tan pants and tee shirts. Her hair, while still mostly silver, has prominent grey streaks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. She feeds upon the attention of others.

History: Heather hails from a village terrorized by drow. Her mother was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To clean up the streets; and several ex partners dislike her way of doing things and want revenge

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Enemies, Guardian. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Heather Mori, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Iolite (40 gp). Smoky quartz (40 gp). Azurite (5 gp). Violet garnet (1100 gp).


Social Check DCs


Avelina Fidget, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She prefers to wear black clothing when she does not wear armor. Her silver hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is harsh and unforgiving.

History: Born in the east to a Barrister, Avelina learned a great deal about her father's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Adventurer, Criminal record. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Avelina Fidget, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: A delicate brass dragon egg (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears professional attire. He keeps his white hair in a flapper bob. He has gray eyes and a black hat with a brown feather.

Personality: He has always had a great fascination with Human culture. He has all his life been fascinated with dancing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Racist, Depressed. Bonds: Attractive, Military. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Gerard Bradshaw, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills History +3, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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