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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Manfred Darby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears professional attire, and his gloved hand is found clutching a shortspear. He keeps his white hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Calm and collected, he is a well trained Dyer. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Dyer and found it very stressful. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, In love. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Darby, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is well dressed, constantly wearing a yellow suit, green shirt, and white tie. His white hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Impulsive, Fearful. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Denholm, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Simon Kent, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy grey pantaloons and a green scarf. His red hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of dire rats once and for all.

History: Simon hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Simon Kent, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Ida Huxley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple tan robe with pastel stripes complete with hood. She is bald on top and has large red tufts of hair around her ears. Her thin eyebrows rest above her beady amber eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born at the edge of vast mountains. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Marshal.

Motivation: Expand her business.

Flaws: Ugly. Bonds: Job, In love, Nature, Rich. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Ida Huxley, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Malachite (12 gp). Blue quartz (12 gp). Rhodochrosite (12 gp).


Social Check DCs

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