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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Blythe, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a deerstalker hat to cover her moderate length white hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She is unsatisfied with her job.

Flaws: Disease. Bonds: Poor, Family, Slave, Job. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Blythe, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Banded agate (5 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Beckwith, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and prefers to wear brown clothing when she does not wear armor. Her silver hair is well kept. Her eyes are green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.

History: She was born in the south. A gifted student she started as a Architect, but she got bored and became a Sailor. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Persistence, Philantrophist. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Isabella Beckwith, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)10 (+0) 8 (-1)14 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He is physically well-built. He has auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Actor. He became a Actor soon after.

Motivation: He has decided he is irredeemable; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Philantrophist, Fighting. Bonds: Guardian, Job, Criminal record. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Tim Stanley, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His skin is fair and his fingers are delicate and long. His long chestnut hair reaches down to his waist. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Digby, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Masterwork manacles. 1 Good lock.


Social Check DCs

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