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NPC Generator

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Advanced [show]


Percival Hadlee, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He then took over the family business and is one of the better Ruler for hire.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Ideals: Joker, Gifted. Bonds: Attractive, Job. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Percival Hadlee, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Millicent Barlow, Female Human [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner, and sports empty pouches on her belt. Her hair is chestnut and curly. She has gleaming, smiling gray eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is used to getting what she wants. In part because she is a meticulous planner.

History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Justice, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Millicent Barlow, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Miles Dryden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his white hair down. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Rich, Nature. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Miles Dryden, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Gilbert Bentley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up bastard sword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to clean up the streets

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Bentley, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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