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NPC Generator

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Advanced [show]


Jane Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. She carries a battered sai and tarnished longsword as well. Her silver hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a desert tribe. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted psionic powers by her dying brother.

Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Selfish, Insane. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Jane Winterbourne, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Millicent Lindsay, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with white skirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. She wears an eyepatch.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Millicent was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: She wants to meet her childhood hero; and she feels threatened by others

Flaws: Ugly, Fearful. Bonds: Family, Job, Adventurer. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Lindsay, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Millicent Wheatley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her left hand. Her black hair is cut short. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She does not trust anyone and sleeps with one eye open.

History: Born to a Crown-heir, her mother struggled to pay the bills. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has never given up on her singing dream.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, In love, Attractive, Adventurer. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Wheatley, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Black pearl (1500 gp). Moss agate (15 gp). Obsidian (15 gp).


Social Check DCs


Ahlyssa Blackwood, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has white hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with finding treasure.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Actor, but she got bored and became a Glassblower. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it

Ideals: Optimist. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahlyssa Blackwood, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Azurite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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