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NPC Generator

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Advanced [show]


Arnold Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Arnold Brady, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Golden yellow topaz (1400 gp). Hematite (13 gp). Golden pearl (90 gp).


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Farmer uniform. He carries a battered dagger and tarnished rapier as well. His long black hair reaches down to his waist. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He became a Farmer soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Bonds: Job, Military, Immigrant. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Gerard Nash, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Aquamarine (1000 gp). Amber (110 gp). Rose (70 gp). Deep blue spinel (1000 gp).


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Cynical, Impulsive. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Richard Altham, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 7 (-2)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (60 gp).


Social Check DCs


Don Wellington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a well pressed and immaculate suit (or dress). He has auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Dilettante business at a young age. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Dilettante job and began his own company from there.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Don Wellington, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Rose (70 gp).


Social Check DCs

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