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NPC Generator

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Griselda Hayden, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: Griselda was born in the north. At a young age she loved to build and create. Like her father and her sister before her, after school she went straight into learning to become a Mercenary. She's since become an addict/alcoholic.

Motivation: Expand her business.

Ideals: Pacifist, Persistence. Flaws: Addict. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Griselda Hayden, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hayley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Bookbinder, who enjoyed hunting, Ernest was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Sensitive, Forgetful. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Hayley, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)16 (+3) 17 (+3)13 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Malachite (16 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has moderate length black hair. His eyes, though not visible through his cowl, are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Military. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

John Wheatley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 18 (+4)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. Deep blue spinel (400 gp). Jet (100 gp).


Social Check DCs


Avice Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. She has no hair. She has a dull look in her green eyes.

Personality: Avice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to fit into much smaller and tighter spaces than normal.

History: Avice was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Architect job and began her own company from there.

Motivation: Sabotage a competitor; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Avice Bradshaw, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs

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