Arnold Acton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. He is a great chef.
History: He was born in the east, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He was granted divine powers by his dying sister.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Disease, Racist. Bonds: Immigrant, Job. Occupation: Bookbinder
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 40000 cp.
Ella Tyndall, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, black, dusty cloak. Her hair is long and red with streaks of golden, and is pulled back with small black clips. Her eyes are likewise hazel.
Personality: Ella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Ella was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She wants to meet her childhood hero; and to unite with her sister
Ideals: Extrovert, Joker. Bonds: Job, Family, Adventurer. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Bullseye lantern. 1 Masterwork Thieves’ tools.
Cecily Leighton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. She has moderate length silver hair. She is baby faced.
Personality: She snorts whenever she laughs or is feeling confident. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and seeks redemption
Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Percival Hallewell, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a brown suit, red shirt, and blue tie. He is muscular with a powerful set of arms. His white hair is long and unkept. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Percival took refuge in the ruined castle and found the beat up longsword and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To share knowledge with the world; and retire the richest man in the east
Ideals: Logical, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


