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NPC Generator

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Advanced [show]


Lance Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a green scarf. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Lance was born with his mother's beautiful face. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants revenge against dire rats.

Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer. Occupation: Mortician

Voice: French accent

Attributes [hide]

Lance Bentham, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Theodoric Snape, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting yellow shirt and pants. His hair is long and blonde with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and he feels threatened by others

Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Attractive, Mentor. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Snape, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Altham, Female Human [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple white line shooting up and back down. She wears a top hat to cover her moderate length chestnut hair. Her eyes are brown and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She can't help but pocket interesting objects she comes across

History: The child of eastern immigrants she idolized her father. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Hedonist. Bonds: Criminal record, Immigrant, Debt. Occupation: Architect

Voice: French accent

Attributes [hide]

Ermina Altham, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 8 (-1)7 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His silver hair is drawn into a tight pony tail with a rose scrunchie. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Percival will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and doesn't want to be a stableman and was forced into it by his family

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Percival Ashley, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Rock crystal (70 gp). White opal (900 gp). Hematite (6 gp). Fire opal (900 gp).


Social Check DCs

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