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NPC Generator

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Advanced [show]


Ida Abram, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.

History: Ida was born the youngest of three triplets. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Lazy. Bonds: Rich, Family, Nature, Criminal record. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Ida Abram, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Backpack. 1 Simple lock. 1 Simple lock. 1 Good lock.


Social Check DCs


Gomory Winchester, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears light armors faded through time and improper care. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east to a Fortune-teller, Gomory learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Athletic. Flaws: Insane. Bonds: Slave, Job. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Gomory Winchester, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 7 (-2)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Heather Harlow, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by sweets. She sports a flattop hair cut. Her eyes are a pleasant hazel.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Heather reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her music dream.

Motivation: Someone believes her a fraud.

Ideals: Artistic, Justice, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Heather Harlow, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Van Es, Female Human [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a brown coat with black slacks. Her white hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west to a Merchant, Eloise learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now spends her time doing works of charity.

Motivation: She seems to be bored by most things; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Eloise Van Es, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)15 (+2) 9 (-1)16 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs

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