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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Marleigh, Female Human [Permalink]

Personal [hide]

Description: Standing 5'0", this woman is generally well dressed albeit a few years behind the times. She wears a Stetson hat to hide her balding. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Fisher, but she got bored and became a Armorer. She struck the Armorer job and began her own company from there.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and to be a fisher again

Flaws: Antagonistic, Disease. Bonds: Attractive, Nature, Job. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Alice Marleigh, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Drogo Stafford, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Insane, Fearful. Bonds: Military. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Drogo Stafford, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Millicent Barclay, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. She has done her best to style her auburn hair to look like a famous performer. Her face is scarred and worn.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered singing. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Millicent Barclay, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Marlee, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear ponchos typically of a light grey in addition to tight pants. Her golden hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Unemployed, but she got bored and became a Roofer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To be a Unemployed again; and a deep hatred of illithids

Flaws: Antagonistic. Bonds: Family, Mentor, Job, Enemies. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Herleva Marlee, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Fiery yellow corundum (1600 gp). Red garnet (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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