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NPC Generator

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Advanced [show]


Arnold Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with Stetson hat. He is muscular with a powerful set of arms. His silver hair is smooth and relatively long. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic, Hedonist, Fearful. Bonds: In love. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Arnold Marleigh, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Tourmaline (90 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Theodoric Blakely, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. He wears his silver hair down. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Theodoric will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south his family was never financially stable. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Blakely, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 8 (-1)15 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Freshwater pearl (11 gp). Alexandrite (1600 gp). Freshwater pearl (11 gp). Fire opal (1400 gp).


Social Check DCs


Sybil Bentley, Female Human [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. She is muscular with a powerful set of arms. Her auburn hair is cut short with large spiked bangs in the front. Her thin eyebrows rest above her beady amber eyes.

Personality: She will rave to anyone who will listen. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Sybil reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: Regain custody of her son; and she is greedy

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Military, Family. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Sybil Bentley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Snape, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her tied-back hair is blonde. Her fierce hazel eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to loving parents in a slum to the north. Through the years after Egelina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Egelina's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of dire rats; and to reunite with her old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Egelina Snape, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)6 (-2) 17 (+3)14 (+2)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Hourglass. 1 Silk rope. 1 Crowbar.


Social Check DCs

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