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NPC Generator

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Advanced [show]


Thomas Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized jet on his right hand. He has moderate length chestnut hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 10 years.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Rich, Attractive, Job, Criminal record, Mentor. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Thomas Staurheim, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)19 (+4) 8 (-1)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Reynard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Seamstress does. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Shy. Bonds: Job, Mentor, Adventurer. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Hamilton, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Marlowe, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is generally shirtless and showing off her tattooed chest. Her long blonde hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.

History: Born to a Herbalist, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Flaws: Shy, Selfish, Insomniac. Bonds: Attractive, Poor, Job. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Oriel Marlowe, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 5 (-3)14 (+2)
Skills History +3, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Ralf Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He wears his white hair down. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ralf was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is greedy; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Fearful. Bonds: Guardian, Family, Rich. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Livingstone, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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