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NPC Generator

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Advanced [show]


Aldous Conway, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are brown and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Cynical. Bonds: Attractive, Adventurer, Rich. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Aldous Conway, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Deep green spinel (80 gp). Azurite (11 gp).


Social Check DCs


Manfred Fidget, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears many layers of old clothing at all times. His long black hair reaches down to his waist. His brown eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Lazy, Mundane. Bonds: Poor, Guardian. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Fidget, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Golden yellow topaz (600 gp).


Social Check DCs


Gerald Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Pacifist. Flaws: PTSD. Bonds: Slave, Nature, Criminal record. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Gerald Deighton, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Spyglass. 1 Masterwork Musical instrument.


Social Check DCs


Beatrice Blyth, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a large grey jacket. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Beatrice grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Rich, Enemies. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Beatrice Blyth, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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