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NPC Generator

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Advanced [show]


Gomory Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the south. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Family. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Gomory Vance, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 7 (-2)15 (+2) 18 (+4)13 (+1)
Skills Animal Handling +7, Nature +5
Senses Passive Perception 14
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp.


Social Check DCs


Shane Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large red tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Shane Ramsey, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Malachite (5 gp). Onyx (50 gp). Emerald (1100 gp). 1 Minor magic item.


Social Check DCs


Guy Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and violet robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is cut close to his head. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Guy hails from a village terrorized by giants. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His religion dominates his actions; and a rival would like him out of the picture

Flaws: Ugly. Bonds: Criminal record, Religious, Enemies, Nature. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Guy Moreno, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Chrysoprase (60 gp). White pearl (60 gp). Peridot (60 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Norton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large black jacket. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Artistic, Impeccable. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Miles Norton, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs

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