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NPC Generator

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Advanced [show]


Reynard Badger, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His silver hair, when down, is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Artistic, Optimist. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Reynard Badger, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 6 (-2)15 (+2) 13 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Langley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head. His silver hair has been sun bleached extensively. His eyes are likewise violet.

Personality: He will rave to anyone who will listen. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Flaws: Insane, Fearful. Bonds: Religious, Rich. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Everard Langley, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Azurite (15 gp). Eye agate (15 gp). Violet garnet (1400 gp). Star ruby (1200 gp).


Social Check DCs


Ermina Lincoln, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. With wild silver hair. Her green eyes dart from person to person.

Personality: Ermina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her father.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While studying, she fell in love. They married and had a daughter. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Ermina never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and wants to open a new tavern

Ideals: Extrovert, Entrepeneur. Bonds: Military, In love, Job. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Ermina Lincoln, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. Carnelian (50 gp).


Social Check DCs


Sybil Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She is well dressed, but even with her fine clothing she looks run-down. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Sybil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Sybil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Slave. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Sybil Barclay, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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