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NPC Generator

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Advanced [show]


Anne Digby, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has a very tight haircut. Her eyes, though not visible through her cowl, are amber.

Personality: She will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy.

Ideals: Joker. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Anne Digby, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 3 Alchemist’s fire. 1 Everburning torch. 8 Acid flasks.


Social Check DCs


Henry Morley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is renowned for his bright grey suits and hats. He is an epitome of beauty. He has shaved his head bald. His hazel eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Cynical, Disease. Bonds: Attractive, Criminal record, Military. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Henry Morley, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)13 (+1) 18 (+4)8 (-1)
Skills Performance +2, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Hematite (10 gp). Black star sapphire (900 gp). Banded agate (10 gp).


Social Check DCs


Ermina Gentry, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She plays an instrument quite well.

History: She was born to loving parents in a slum to the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Ermina Gentry, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills History +6, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Reid, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her white hair up. Her eyes are brown and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Anne studied abroad. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: Many giants want her driven away; and revenge

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Anne Reid, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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