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NPC Generator

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Advanced [show]


Sarah Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a grey shirt with thin pastel vertical stripes and tan pants. Her chestnut hair is thinning but still full. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy and tries to find solutions quickly.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She was granted psionic powers by her dying brother.

Motivation: Retire the richest woman in the west; and she is a bit of a kleptomaniac

Ideals: Joker, Gifted, Entrepeneur. Flaws: Lazy. Bonds: Nature. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Sarah Wordsworth, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Fire opal (1200 gp). Black pearl (1100 gp).


Social Check DCs


Avice Marley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a blue shirt with thin yellow vertical stripes and black pants. Her red hair is cut short with large spiked bangs in the front. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has all her life been fascinated with singing.

History: Born in the north her family was never financially stable. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Avice Marley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)7 (-2) 9 (-1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Stanley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. She has a long red ponytail with little hanging trinkets. She is baby faced.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and nothing but the best is good enough for her

Ideals: Gifted, Impeccable. Flaws: Selfish. Bonds: Nature, Enemies. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Hadwisa Stanley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Juliana Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple grey line shooting up and back down. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her hair, while still mostly chestnut, has prominent grey streaks. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is irascible and easily irritated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Juliana grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Juliana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Juliana Tatum, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 11 (+0)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Bloodstone (80 gp).


Social Check DCs

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