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NPC Generator

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Advanced [show]


Sybil Dumph, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light tan in addition to tight pants. Her silver hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Gifted from a young age, Sybil studied abroad. Sybil was born on a far northern island where she grew up under the tutelage of her mother, an expert Seamstress. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Sybil Dumph, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Eye agate (10 gp). Violet garnet (800 gp). Amethyst (40 gp). 1 Minor magic item.


Social Check DCs


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a green suit. His black hair is kept up in a ponytail inside a Stetson hat. He has several tiny emerald earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Miles was born on a far southern plains where he grew up under the tutelage of his father, an expert Guard. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Flaws: Shy. Bonds: Rich, Slave, Immigrant. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Miles Gresham, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Eye agate (13 gp). Sard (50 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Westcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Bather. His red hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels that his past leaves him morally obligated to help; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Family. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Westcott, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)15 (+2) 5 (-3)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 7
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp. Black pearl (1000 gp). Moonstone (40 gp).


Social Check DCs


Elysande Everly, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and violet workpants. Her shirt is blue, and she wears a heavy violet leather apron most of the time. Her golden hair is well kept. She is very pretty but has cold, dead eyes.

Personality: She will rave to anyone who will listen. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Elysande and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Elysande Everly, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)14 (+2) 15 (+2)9 (-1)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs

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