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Trey Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His deerstalker hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Religious. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Trey Oakes, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp.


Social Check DCs


Gilbert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and red handkerchief worn on his right side. He has no hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Sculptor like his father before him.

Motivation: Sabotage a competitor; and a deep hatred of giants

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Job, Enemies. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Blackwood, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Rhodochrosite (13 gp). Blue sapphire (1000 gp).


Social Check DCs


Beatrice Barton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. With bright white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beatrice took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to raise her children well; and wants to open a new tavern

Ideals: Gifted. Bonds: Enemies, Job, Nature, Family. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Beatrice Barton, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Iolite (20 gp). Chalcedony (20 gp). Violet garnet (1500 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Tatum, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, constantly wearing a white suit, blue shirt, and grey tie, and a wedding ring on her left hand. She has wavy chestnut hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is skeptical of what others tell her and is slow to trust.

History: Ida was born with her father's beautiful face. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 5 years later her spouse died after the birth of her son. Heartbroken, Ida never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love.

Flaws: Terse, Shy. Bonds: In love, Attractive, Religious. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ida Tatum, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Alexandrite (200 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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