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NPC Generator

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Advanced [show]


Hadwisa Beverly, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a skull on it. She has no hair. Her eyes, though not visible through her cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in a small village she learned the ways of the warrior from her father. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac, Shy, Fearful. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Hadwisa Beverly, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Athletics +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Blackwood, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a green broad hat and green clothes. Her hair is long and silver with streaks of brown, and is pulled back with small green clips. This gray eyed northerner is not easily forgotten.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Griselda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by brigands. Griselda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She feels kind of lost in life; and she wants revenge against brigands

Ideals: Fighting. Flaws: Hedonist, Antagonistic, Depressed. Bonds: Enemies. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Griselda Blackwood, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Hourglass.


Social Check DCs


Sarah Hartford, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. Her white hair is lengthy and is close to two feet long. Her eyes are hazel and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Sarah is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Stableman and was forced into it by her family; and wants to raise her children well

Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Sarah Hartford, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 15 (+2)5 (-3)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Heward Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his hammer ready. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: Heward was born with his father's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Heward Cotton, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 9 (-1)8 (-1)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Superior lock. 1 Average lock. 1 Hourglass. 1 Spyglass.


Social Check DCs

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