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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Avice Altham, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a black and brown handkerchief worn on her right side. She has done her best to style her brown hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Days after completing her studies, news broke out that her hometown was attacked by orcs. Avice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She wants revenge against orcs; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Enemies, Poor, Family. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Avice Altham, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Good lock.


Social Check DCs


Ermina Hale, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She wears a colorful flower in her silver hair. She wears large thick round spectacles.

Personality: She is business-like. She takes instructions and follows them to the letter. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the north. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Professionalism, Logical. Bonds: Attractive, Immigrant, Rich. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Ermina Hale, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Roger Hackney, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His silver hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Disciplined, Impeccable. Bonds: Rich, Adventurer, Criminal record. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Hackney, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ashley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a simple pastel robe with brown stripes complete with hood. His auburn hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He became a Architect soon after.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Trym Ashley, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 7 (-2)8 (-1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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