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NPC Generator

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Advanced [show]


Mary Marley, Female Human [Permalink]

Personal [hide]

Description: A 4'10" eastern woman, she wears a black collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. She has gleaming, smiling blue eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She plays an instrument quite well.

History: When she was but 4 years old her parents immigrated from the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Artistic. Bonds: Immigrant, Criminal record. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Mary Marley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)7 (-2) 7 (-2)12 (+1)
Skills Insight +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Rhodochrosite (11 gp).


Social Check DCs


Isabella Ridley, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. Her skin is also unnaturally pale. She has wavy auburn hair. She has violet eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her father's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Isabella Ridley, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 18 (+4)15 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 6000 sp. Obsidian (13 gp). Iolite (20 gp). Red spinel (150 gp). Brown-green garnet (150 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Blythe, Female Human [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has brown hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Elizabeth lived on a farm with her father, near the main road leading to a nearby town. She has had some formal poetry training, and achieved minor success. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her daughter.

Ideals: Philantrophist, Artistic. Bonds: Rich, Military, Family. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Elizabeth Blythe, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Jet (150 gp). Peridot (80 gp).


Social Check DCs


Simon Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and carries ceremonial daggers. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Optimist, Athletic. Bonds: Debt, Adventurer. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Simon Eastaughffe, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Hematite (5 gp). Moss agate (5 gp). Emerald (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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