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NPC Generator

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Advanced [show]


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady brown eyes.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Anselm Cooper, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Hunter does. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Doctor profession.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Chatham, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)16 (+3) 14 (+2)15 (+2)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Aquan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Heather Compton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a grey coat over a white low-cut shirt, and a broad hat upon her head. Her red hair is matted, messy, and big. Her ears are large.

Personality: She speaks before she thinks and is too direct. She is skeptical of what others tell her and is slow to trust.

History: Born in the north to a Engraver, Heather learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Engraver.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and she is unsatisfied with her job

Flaws: Ugly, Impulsive, Shy. Bonds: Job. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Heather Compton, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with broad hat. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Disease. Bonds: Attractive, Family, Mentor. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Ashley, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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