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NPC Generator

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Advanced [show]


Aldous Tickle, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Servant does. He is bristling with hidden weapons, mostly sickles and longswords. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. He then took over the family business and is one of the better Servant for hire.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Rich. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Tickle, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Gunter Deighton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He is physically well-built. His white hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of a Tailor, who enjoyed hunting, Gunter was taken on many hunting expeditions. He worked as a nervous Barrister and found it very stressful. He has drifted from career to career and currently works as a Barrister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Joker. Bonds: Immigrant, Nature, Job, Enemies. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Gunter Deighton, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)9 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Don Melancon, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears bulky brown painted plate armor. His skin is also unnaturally pale. He has a brown handlebar mustache and slicked back brown hair. His eyes are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: Don was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Family, Adventurer. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Melancon, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Pink pearl (70 gp). Aquamarine (600 gp). Bloodstone (20 gp).


Social Check DCs


Justin Chatham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and an old rival family wants him found

Ideals: Artistic. Flaws: Secretive. Bonds: Family, Mentor, Enemies. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Justin Chatham, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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