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NPC Generator

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Lvl.
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Seed

Advanced [show]


Anne Stansfield, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in an above average manner. Her hair is brown, silky, and of moderate length. Her violet eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted psionic powers by her dying sister.

Motivation: Retire the richest woman in the east; and she would like to get married and retire

Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Anne Stansfield, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Theobald Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries whips. He sports a long silver beard, and similarly colored long hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Guard. He struck the Guard job and began his own company from there.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Theobald Churchill, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Helen Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her sai ready. Her chestnut hair is heavily combed to the left. Her ears are large.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Helen studied abroad. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Helen Marlee, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Golden yellow topaz (400 gp).


Social Check DCs


Bertram Addington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Addington, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Holy water. 4 Alchemist’s fire.


Social Check DCs

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