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NPC Generator

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Advanced [show]


Mary Upton, Female Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is blonde, silky, and of moderate length. Her brown eyes have a joyful gleam in them most of the time.

Personality: This woman loves music and to teach people music more than just about anything. She is obsessed with her god.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Bonds: Attractive, Religious, Rich, Job. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Mary Upton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Citrine (60 gp).


Social Check DCs


Ahlyssa Rutherford, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally shirtless and showing off her tattooed chest. She has a long golden ponytail with little hanging trinkets. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Bookbinder. She turns her eye from what people do, preferring to live and let live. She also is a firm believer in the womanly ideal.

History: She was born the only child of a wealthy merchant. Ahlyssa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ahlyssa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and she has decided she is irredeemable

Ideals: Athletic, Entrepeneur, Logical. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Ahlyssa Rutherford, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 14 (+2)6 (-2)
Skills Arcana +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Hematite (11 gp). Bloodstone (20 gp). Moonstone (20 gp).


Social Check DCs


Eleanor Vance, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'11" and wears a simple green robe with tan stripes complete with hood. Her right leg appears badly burned and disfigured. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eleanor took refuge in the old dungeon and found the beat up trident and armor she uses now. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To get a good night's sleep.

Flaws: Insomniac. Bonds: Attractive, Enemies, Nature. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Eleanor Vance, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)17 (+3) 17 (+3)8 (-1)
Skills Arcana +6, Performance +2
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 5 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Margery Reid, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She usually wears her violet robe and has her scythe always slung over her shoulder. She has a hunchback. Her silver hair is unkempt and raggedy. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and human compassion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Margery Reid, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 15 (+2)18 (+4)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Silver holy symbol. 1 Climber’s kit.


Social Check DCs

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