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NPC Generator

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Advanced [show]


Heather Westcott, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'4" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is long and unkept. Her brown unseeing eyes seem to look past you.

Personality: She is business-like. She takes instructions and follows them to the letter. Energy wise she seems alert and responsive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She became a Tanner soon after.

Motivation: To be a Slave Trader again; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Heather Westcott, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Dudley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is kept up in a ponytail inside a deerstalker hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Avelina is combative with any and all who dare try her patience in the slightest.

History: Avelina was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Avelina Dudley, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Amethyst (150 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs


Ahlyssa Wentworth, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. She wears her hair in dreadlocks. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is used to getting what she wants. In part because she is a meticulous planner.

History: Ahlyssa lived on a farm with her father, near the main road leading to a nearby town. Ahlyssa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Banker, and she later adopted a second daughter.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Family, Nature. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Ahlyssa Wentworth, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Margery Marleigh, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears pastel cloth garments or leather armor. Her hair is chestnut and very short. She has violet eyes and a pastel hat with a black feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invites people to come help in her community garden.

History: Born in the south to a Locksmith, Margery learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has set out to sabotage the competition.

Motivation: She desires power and/or immortality; and to be a masseuse again

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Margery Marleigh, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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