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NPC Generator

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Advanced [show]


Giselle Beitz, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a tan collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, and a wedding ring on her right hand. With bright chestnut hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Justice. Flaws: Insomniac, Ugly. Bonds: In love, Religious. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Giselle Beitz, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Golden pearl (50 gp). Obsidian (15 gp). Chrysoprase (70 gp).


Social Check DCs


Millicent Springfield, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a red vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her red boots flare out at the collars. She has wavy chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Millicent was born in the south. At a young age she loved to build and create. She dropped out of school before completing her studies. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: Wants a kiss.

Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Millicent Springfield, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 7 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 4 (-3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Sarah Hartford, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Ruler uniform. She has a moderate pudge and is not very fit. Her hair is short and blonde. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily eccentric. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Ruler.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and to be a architect again

Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Job, Attractive. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Sarah Hartford, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Mary Addington, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a violet vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. She wears a top hat to hide her balding. Her blue eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out north to avoid the crime she committed. Being a Shoemaker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Mary Addington, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Infernal
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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