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NPC Generator

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Charles Weld, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He is bristling with hidden weapons, mostly greatswords and longswords. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Born in the north to a Junk Dealer, Charles learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Fearful. Bonds: Criminal record, Guardian, Adventurer, Job. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Weld, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Black pearl (1100 gp). Jade (90 gp). Aquamarine (1100 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Kendal, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She sports silver long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Hugolina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a island tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: She feels threatened by others; and to unite with her sister

Flaws: Hedonist, Fearful. Bonds: Attractive, Nature, Family. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Hugolina Kendal, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30 pp.


Social Check DCs


Gunter Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered hammer and tarnished greatsword as well. He wears his hair in dreadlocks. He has violet eyes and a black hat with a tan feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Slave Trader, his father struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Rutland, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His golden hair is cut jaggedly and amateurishly. His eyes are amber and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Marshal, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Poor, Nature, Adventurer. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Anthony Marleigh, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 9 (-1)11 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Tourmaline (100 gp). Golden yellow topaz (1100 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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