Frederick Hayes, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He is portly but not overly obese. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.
History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He struck the Ruler job and began his own company from there.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Justice. Flaws: Impulsive. Bonds: Mentor, Job, Family. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Fiery yellow corundum (1100 gp). Bloodstone (30 gp). Moss agate (8 gp).
Emeny Lancaster, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her hair is golden, silky, and of moderate length. She is baby faced.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.
History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emeny took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Military, Nature. Occupation: Cook
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 sp. Tourmaline (110 gp).
Rosamund Sheldon, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. Her hair is brown and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Brewer. She turns her eye from what people do, preferring to live and let live. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She got into the Brewer business at a young age. She struck it rich when she found rare goods in large quantities. She used her abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Job, Criminal record, Rich. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp.
Gomory Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Gomory lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. By chance he met his sister recently and the two have been together since.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids
Ideals: Artistic, Gifted. Bonds: Family, Enemies. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Silver chalice with lapis lazuli gems (120 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1400 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

