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NPC Generator

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Advanced [show]


Ermina Woods, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears green leather gloves, a green jacket, and tight pants, and is pretty ugly. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are a pleasant brown.

Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Ermina Woods, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Williamina Gracey, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. She has black hair. Her eyes are brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born at the edge of vast plains. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her brother's freedom.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Bonds: Immigrant, Family, Religious, Nature, Adventurer. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Williamina Gracey, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)6 (-2) 9 (-1)17 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Trym Snowdon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his black hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Trym studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Trym Snowdon, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)18 (+4) 11 (+0)10 (+0)
Skills Arcana +7, Athletics +2
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Infernal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Rohesia Harrington, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. She has a moderate pudge and is not very fit. She has no hair. Her gray eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Rohesia Harrington, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs

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