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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anthony Darby, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with blue and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His blonde hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Sellsword, Anthony learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He has achieved small success as a Sellsword.

Motivation: Expand his business; and he wants revenge against illithids

Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Job, Nature. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Anthony Darby, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 11 (+0)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Sarah Livingstone, Female Human [Permalink]

Personal [hide]

Description: A 5'7" northern woman, she wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her golden hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Sarah lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to trick people and travel the world for free.

Motivation: Her spouse's relatives view her with great suspicion; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Sarah Livingstone, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Freshwater pearl (11 gp).


Social Check DCs


Helen Nash, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in a clean pastel cloak covering her clean studded leather. Her hair is greying and her face has many wrinkles. This hazel eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Helen embodies much of what other species detest in the Humans. She takes great joy in being the best Performer in town.

History: Helen hails from a village terrorized by dire rats. Her first spouse was a Mason, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Performer job and began her own company from there.

Motivation: Wants to raise her children well; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Enemies, Family. Occupation: Performer

Voice: German accent

Attributes [hide]

Helen Nash, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Rhodochrosite (7 gp). Alexandrite (1100 gp). Tourmaline (60 gp). Rose (60 gp).


Social Check DCs


Everard Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease. Bonds: Military, Poor, Adventurer. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Everard Morley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs

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