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NPC Generator

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Advanced [show]


Balimaar Clayton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the west. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Slave. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Balimaar Clayton, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Sybil Holton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a cross on it. She has styled her white hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She works hard and plays hard.

History: Born to a pair of adventurers, Sybil grew up listening to her father's many stories. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Hedonist, Insane. Bonds: Attractive, Adventurer. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Sybil Holton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosamund Ryland, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of scythes on her belt, each one with a aquamarine on the hilt. Her red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: Born to a pair of adventurers, Rosamund grew up listening to her mother's many stories. Rosamund liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's looking for her big break.

Ideals: Fighting, Persistence. Flaws: Insomniac. Bonds: Nature, Adventurer. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Rosamund Ryland, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Adelaide Merton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. She has no hair. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Adelaide is combative with any and all who dare try her patience in the slightest.

History: Gifted from a young age, Adelaide studied abroad. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelaide took refuge in the ruined castle and found the beat up dagger and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Adelaide Merton, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)13 (+1) 16 (+3)8 (-1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs

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